PRO_TOO
Team Heffernan
First one is a cross, second one is a failed shot attempt, third one is a shot.Cross or shot?!
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First one is a cross, second one is a failed shot attempt, third one is a shot.Cross or shot?!
Great!Lukaku is a beast here! You can really use big strong strikers as hold up players now -
CPU trying to chip me here!
I had a question, on fifa 23 I used a lot R1 + stick right to shift me slightly the ball for be able center, etc., it allowed to put the game, and I see that fc 24 they changed this command, which now shifts very far the foot the ball (it is almost possible to make an oriented control/large bridge), so my question is: would it be possible to reduce the distance to which the player shifts the ball?
Let me look into these things and get back to you guys!Great!
Do you think it is possible to improve manual RB square passes as well as LB+RB+square independently of the rest?
Because I think they are very useless, they are too soft and too short, what do you think?
Keepers and fouls are next on the list to dive into.please check the goalkeepers, one shot out of three is a goal, and they are always goals with errors
V11 best versione by far also because of difficulty. I found It Fair and fun
Just got around to download and 'install' u're latest v11 test.
I'd played with v11 medium, what a blast!
Player ID/Individuality is really more present then in the last versions, the pace is there, just great!
Sure there are some flaws, just like in real life haha, just way less then in fifa23.
The battles are really fun to watch, and even scored some stunnin goals, wich feels just like a cherry on the whipped cream now!
Thanks very much Anth, it is a joy!
And offcourse looking forward to future updates!
Thank-you guys! Happy to hear you’re all enjoying!Congratulations mate, your Mod is incredible. You've made Football Gaming fun again and I can't thank you enough. I could play this on and on and on..
Keepers and fouls are next on the list to dive into.
Can you not just lightly move analogue for less distance? That seems to work for meI had a question, on fifa 23 I used a lot R1 + stick right to shift me slightly the ball for be able center, etc., it allowed to put the game, and I see that fc 24 they changed this command, which now shifts very far the foot the ball (it is almost possible to make an oriented control/large bridge), so my question is: would it be possible to reduce the distance to which the player shifts the ball?
Really? It wasn't the case on fifa 23 so I didn't even think about it... thanks, I'll give it a try!Can you not just lightly move analogue for less distance? That seems to work for me
There’s been a lot of specific work done to reduce the ‘skating’. People have a lot of different interpretations about what that actually is, so I would say it’s been reduced a lot, but it’s not going to be perfect until EA change their animation system/prioritise it.the latest gameplay is the best produced so far. I personally play at medium speed and fast passing.
@Anth James : 1) do you think it is possible to eliminate the skating effect of the players?
2) every time the CPU attacks on the wing, it never crosses, but reaches the back line and makes a low pass backwards.
Thanks in advance
Maybe not for youany chance of this going public before the next game releases?
How do I make sure the mod works?There’s been a lot of specific work done to reduce the ‘skating’. People have a lot of different interpretations about what that actually is, so I would say it’s been reduced a lot, but it’s not going to be perfect until EA change their animation system/prioritise it.
In terms of crosses, are you sure you’ve got the mod working properly? There’s a load of crosses now. I’ve worked a lot on reducing the byline cutback behaviours and it does still happen, but it’s not the only way the cpu attacks at all anymore. That’s been a big priority trying to change this. I would say the variety is significantly better than it was.
This is all CPU behaviour -
Skating and not crossing? You arent using the mod, simple. I have games where the cpu crosses 8-10 times and even tho ice skating is about the game engine, Anth still tried to remove the best he can, so the mod isn't working for you, for sure.the latest gameplay is the best produced so far. I personally play at medium speed and fast passing.
@Anth James : 1) do you think it is possible to eliminate the skating effect of the players?
2) every time the CPU attacks on the wing, it never crosses, but reaches the back line and makes a low pass backwards.
Thanks in advance
My favorite still are those blocking moves plus freeing pass at 0:28min! 😊👏Thanks everyone for the great feedback! So nice to hear you're all enjoying it!
Here's a bit of a compilation I put together to show some of the features! All are CPU behaviours, not User.
How do I make sure the mod works?Skating and not crossing? You arent using the mod, simple. I have games where the cpu crosses 8-10 times and even tho ice skating is about the game engine, Anth still tried to remove the best he can, so the mod isn't working for you, for sure.
Besides noticing it from kick off through gameplay and speed changes, the mods splash screens coming up is an indicator too.How do I make sure the mod works?