SneakersDK
Non-League
- 14 February 2021
The short answer to the first question is. The vision was not to make a new PES game. The second question needs much more explanation.
Let's first talk about the first-hand impression and how that played a big role. How big you may ask. Well, watch this. And then let's dive down into the branding of the game. You might find something that will be an aha moment.
So, the first thing we saw from this new PES game was this one. with the title *Taking PES to a new level* Made on Unreal Engine and photorealistic graphics! First-Hand impression = Very good. Please read some of the comments. 28.483 likes. So we got this and a season update instead of a new PES game.
The silence and then we got the Official Reveal Trailer Graphicly it was not in any way close to what we saw as a half year before. with photorealistic graphics. No one did understand what they saw. Was it the Mobile version? Was it the PC version? What was it? We kinda forget to listen to what they said in the trailer. So what did they say, and was there a hint, to what to come?
Back to the first question and answer. There are some of the things they say in the trailer that was the vision Konami had about the game.
*The new normal with the same undying passion, better yet with a new level of passion. This is what eFootbal is all about*
*There is one overriding question creating the greatest head-to-head experience is our ultimate goal. But how would the game need to evolve for us to achieve this? The answer is simple from the bottom up*
*The one-on-one the very mantra of eFootball*
*Realistic player movements and responses are both crucial ingredients in creating our new one-on-one system. Motion matching involves creating a massive range of new animations, showing just how players react differently depending on factors such as running speed and ball position. These animations are then cut and perfectly matched to each in-game situation recreating every moment down to a tee and the results have been staggering. We have created a one-on-one system that is incredibly thrilling and most importantly realistic*
Their mission and vision were to make a football simulation game! And we did not get that. I did not until I played the release version and the later version. Many also have an issue with the crossplay with mobile. and accuse that the game has been downgraded the game to fit mobile. No one knows for sure if that would happen, but Fortnite has just been updated with crossplay on all platforms. Its one of the things Epic has worked a lot on for a handful of years.
Then we got the Official gameplay trailer, Please rewatch it and read all the text, and analyze with the "knowledge you got from this post. And see how it screams Football simulation. And not PES, which also makes sense why they changed the name to eFootball I wonder how people would think of the name and game design if it was, I don't know, a Ubisoft game or whatever. But we thought that we would get a new PES game. Some still think that.
Back to PES, Back to the arcade gameplay. efootball is dead for good.
Now we have come to the reason why I'm doing this post, why I think it was important to take my time to write it. In a few days Version one will come and efootball the development team's vision is dead. The gameplay will be just like PES. And we have missed what effotball could have been. And that hurts me a lot.
Then I think about the whole PES/efootball story a video comes into my mind, about how Call of duty has become standard for FPS games.
If you compare the game speed in eFootball with FIFA 19. The speed looks very similar don't you think?
So Konami simulation vision is dead now. People wanted the controls to be mere responsive, But that is the opposite to simulation. In the real world, a player can not make a pass instantly, he first has to get the ball to the right foot, he has to adjust his feeds to the ball, and also make sure to keep the balance and that was one of the tings Konami wanted in the game. Made possible with the matchmaking system. with means AI improvising animations in a smooth way. Looking at the version one gameplay that system is gone or toned much down.
The same with the one-on-one. And it's no longer a factor Because now the animations are too fast that it is impossible to react because the anticipation is no longer there, and the same with the dual cam, it may have been to good use, when or if it was improved
And with that, the skill gap and realism are now smaller. As the passing speed no longer has an impact on how the player will control the ball. It will be one touch and control like the ball is glued to the feet. Like in FIFA. The release version of eFootball was a bit like a cheese game you needed to read the game faster than your opponent, otherwise, you were in big trouble. You had to look at the next pass possibility while the ball was on its way to the next player. like you would do, but now that you know your player has full control then your player receives the ball it's much easier to keep the ball and buy time for the next pass. In the real world the best team often wins because the players read the game faster. That will also be toned down in Varsion 1 like it is in PES.
So from what I see, the eFootball game design has been rewound to PES. And in my opinion, it's a huge mistake, but we only have ourselves to blame.
Lastly, let's take a look at the release version, end please tell me, does it really look so bad as you remember it to be? Pay attention to the smooth animations, and constantly small touches on the ball how a player turns around in realistic to me, it's the most beautiful I have ever seen in a football game.
Here are V1 gameplay, pay attention to control at first touch. how fas the animations now is, and more stutter in the animation, and more sliding and other not realistic movements.
To prove my points. FIFA seems to get fatter from game to game. And now look that FIFA 22 gameplay see how awful the animations is, how they sometimes float and slide, and how the legs can switch position in an instant
Let's first talk about the first-hand impression and how that played a big role. How big you may ask. Well, watch this. And then let's dive down into the branding of the game. You might find something that will be an aha moment.
So, the first thing we saw from this new PES game was this one. with the title *Taking PES to a new level* Made on Unreal Engine and photorealistic graphics! First-Hand impression = Very good. Please read some of the comments. 28.483 likes. So we got this and a season update instead of a new PES game.
The silence and then we got the Official Reveal Trailer Graphicly it was not in any way close to what we saw as a half year before. with photorealistic graphics. No one did understand what they saw. Was it the Mobile version? Was it the PC version? What was it? We kinda forget to listen to what they said in the trailer. So what did they say, and was there a hint, to what to come?
Back to the first question and answer. There are some of the things they say in the trailer that was the vision Konami had about the game.
*The new normal with the same undying passion, better yet with a new level of passion. This is what eFootbal is all about*
*There is one overriding question creating the greatest head-to-head experience is our ultimate goal. But how would the game need to evolve for us to achieve this? The answer is simple from the bottom up*
*The one-on-one the very mantra of eFootball*
*Realistic player movements and responses are both crucial ingredients in creating our new one-on-one system. Motion matching involves creating a massive range of new animations, showing just how players react differently depending on factors such as running speed and ball position. These animations are then cut and perfectly matched to each in-game situation recreating every moment down to a tee and the results have been staggering. We have created a one-on-one system that is incredibly thrilling and most importantly realistic*
Their mission and vision were to make a football simulation game! And we did not get that. I did not until I played the release version and the later version. Many also have an issue with the crossplay with mobile. and accuse that the game has been downgraded the game to fit mobile. No one knows for sure if that would happen, but Fortnite has just been updated with crossplay on all platforms. Its one of the things Epic has worked a lot on for a handful of years.
Then we got the Official gameplay trailer, Please rewatch it and read all the text, and analyze with the "knowledge you got from this post. And see how it screams Football simulation. And not PES, which also makes sense why they changed the name to eFootball I wonder how people would think of the name and game design if it was, I don't know, a Ubisoft game or whatever. But we thought that we would get a new PES game. Some still think that.
Back to PES, Back to the arcade gameplay. efootball is dead for good.
Now we have come to the reason why I'm doing this post, why I think it was important to take my time to write it. In a few days Version one will come and efootball the development team's vision is dead. The gameplay will be just like PES. And we have missed what effotball could have been. And that hurts me a lot.
Then I think about the whole PES/efootball story a video comes into my mind, about how Call of duty has become standard for FPS games.
If you compare the game speed in eFootball with FIFA 19. The speed looks very similar don't you think?
So Konami simulation vision is dead now. People wanted the controls to be mere responsive, But that is the opposite to simulation. In the real world, a player can not make a pass instantly, he first has to get the ball to the right foot, he has to adjust his feeds to the ball, and also make sure to keep the balance and that was one of the tings Konami wanted in the game. Made possible with the matchmaking system. with means AI improvising animations in a smooth way. Looking at the version one gameplay that system is gone or toned much down.
The same with the one-on-one. And it's no longer a factor Because now the animations are too fast that it is impossible to react because the anticipation is no longer there, and the same with the dual cam, it may have been to good use, when or if it was improved
And with that, the skill gap and realism are now smaller. As the passing speed no longer has an impact on how the player will control the ball. It will be one touch and control like the ball is glued to the feet. Like in FIFA. The release version of eFootball was a bit like a cheese game you needed to read the game faster than your opponent, otherwise, you were in big trouble. You had to look at the next pass possibility while the ball was on its way to the next player. like you would do, but now that you know your player has full control then your player receives the ball it's much easier to keep the ball and buy time for the next pass. In the real world the best team often wins because the players read the game faster. That will also be toned down in Varsion 1 like it is in PES.
So from what I see, the eFootball game design has been rewound to PES. And in my opinion, it's a huge mistake, but we only have ourselves to blame.
Lastly, let's take a look at the release version, end please tell me, does it really look so bad as you remember it to be? Pay attention to the smooth animations, and constantly small touches on the ball how a player turns around in realistic to me, it's the most beautiful I have ever seen in a football game.
Here are V1 gameplay, pay attention to control at first touch. how fas the animations now is, and more stutter in the animation, and more sliding and other not realistic movements.
To prove my points. FIFA seems to get fatter from game to game. And now look that FIFA 22 gameplay see how awful the animations is, how they sometimes float and slide, and how the legs can switch position in an instant
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