Hi guys, voted yes ofc but don't have twitter to make righteous lobbyism over there, sorry!
Although i think it would be hard to program this option since now you also have advanced instructions that could mess it up.
My 2cts :
We really need to be able to choose what team uses what advanced instruction. I'm especially thinking about the one making defenses run back to their box without trying to take the ball away from you. This one is present in many many teams, and is highly relevant to the end to end problem.
There are numerous gamplay tweaks that allow us to make the game less end to end (support range, compactness, positions in fluid formations, roles, etc..) but none of that matters as long as we can't fix or edit advanced instructions.
That'd be a tremendous improvement towards playing a more sim based game.
Soo many examples of the good it could do to the game, barca would not play hug the touchlines, defending wouldn't be as broken as it is.. I could keep going but if you're here it probably annoys you too and you know well the issues.
They'd just need to ALLOW it to be edited and (un)selected for the IA, and a few of you and myself would happily create profiles for each team, same as PSD for players, and thus improving teams identity.
Advanced instructions were a step in the right direction, but not enough freedom as of now, and not enough diversity (more instructions pls).
However, binary instructions aren't as perfect as sliders. We need sliders for everything

Like players (cf- tendency to call the ball : in his feet/in the space
Tendency to call for ball : wide/center)
Would palliate the individuality we lost with teamwork and aggression stats.