Madatek
Conference
Good morning everyone! If you went around the FIFA Modding scene's discord servers you might have seen me asking questions and testing stuff. Today I am glad to finally present my idea to the world, as I've finally managed to check whether this project is feasible at all.
FCAdventureMod (title pending(tm)) will be a Unity Engine game that uses FC as the match engine.
It's going to be an RPG inspired by the old PS2 Yu Gi Oh games, in which you build your deck, face rivals and complete a storyline. However, it will also feature different modes. Those that I'm sure of will be:
1. UT clone of some sorts: In order to understand progression and systems to apply to the other modes, a study on UT and how it works is essential (In fact it was the original idea).
2. RPG mode, the one with story mode, deck building, and world exploring
3. Rogue like/lite mode in which it is necessary not only to win matches to advance, but to reach objective and score points that way, while collecting equipment cards that affect one, some or all players in a team and score multipliers
On a technical level, I couldn't find out how to edit squad/tournament files directly, so the mod relies on Aranaktu's Live Editor to function. When on the Unity game the player is ready to play, it will generate files, that a LUA script launched from the Live Editor will then read and apply.
If you want to be part of the brainstorming process or want to know more, please join at the new mod's discord: https://discord.gg/M9zRdPKTDv
This post will be updated with more information when it will be available. I don't have an ETA, because between my job and studies it's kinda hard to estimate times.
See you all later!
-Madatek
FCAdventureMod (title pending(tm)) will be a Unity Engine game that uses FC as the match engine.
It's going to be an RPG inspired by the old PS2 Yu Gi Oh games, in which you build your deck, face rivals and complete a storyline. However, it will also feature different modes. Those that I'm sure of will be:
1. UT clone of some sorts: In order to understand progression and systems to apply to the other modes, a study on UT and how it works is essential (In fact it was the original idea).
2. RPG mode, the one with story mode, deck building, and world exploring
3. Rogue like/lite mode in which it is necessary not only to win matches to advance, but to reach objective and score points that way, while collecting equipment cards that affect one, some or all players in a team and score multipliers
On a technical level, I couldn't find out how to edit squad/tournament files directly, so the mod relies on Aranaktu's Live Editor to function. When on the Unity game the player is ready to play, it will generate files, that a LUA script launched from the Live Editor will then read and apply.
If you want to be part of the brainstorming process or want to know more, please join at the new mod's discord: https://discord.gg/M9zRdPKTDv
This post will be updated with more information when it will be available. I don't have an ETA, because between my job and studies it's kinda hard to estimate times.
See you all later!
-Madatek
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