Saboteur Xbox 360, PS3

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
Teaser:
http://www.gametrailers.com/player/23729.html

First Gameplay shown
http://www.gametrailers.com/player/usermovies/55795.html

IGN
Hil's Most Anticipated Games of 2008
10) Saboteur
Genre: Action
Developer: Pandemic Studios
Publisher: Electronic Arts
Why?: Pandemic has said almost nothing about Saboteur. In fact, it's likely we won't hear anything on the WWII stealth-action title for a while. That said I'm hoping on the Saboteur train early. The visual style in the first trailer -- mixing in black & white imagery -- is slick. The idea of a WWII game that's not a first-person shooter is itself refreshing.
 
Saboteur and Sabotage (Velvet Assassin) are two different games developed by two different developers.
Easy for mistake, so this probably caused title change for second one.
But it's true that "assassin" part is convinient :))
 
Brings back fond memories..

Sab_Flyer.jpg


:)
 
I should get it in 3 days. Any reviews yet ?

Don't think so, EA won't let anyone publish a review before thursday. But a swedish reviewer (pretty much same taste in game as me, favorite games of this year FIFA, AC2, Batman AA) blogs he is very surprised by the game and likes it a lot (his exakt words: it rocks). I have pre-ordered the game and will pick ut up on thursday and looking forward very much to it. Hopefully Pandemic will go down with the flag in top.
 
I still hate how when you do something stealthy like plant a bomb. When it detonates you literally lose your clothes and the disguise and all the enemies know where you're hiding.

Load of dog shit.
 
9/10 and 8/10 from swedish Gamereactor. For me this is probably a 8/10 right now (if it had been polished just a little more it could have been game of the year and 10/10 IMO).
 
Far from excellence but it is very pleasant.
The climbing system is rubbish but the fun is there.
 
With it all being grey then adding colour when you complete a mission in that area is the shittiest idea i have ever heard

Who wants to play a bland game?
 
With it all being grey then adding colour when you complete a mission in that area is the shittiest idea i have ever heard

Who wants to play a bland game?

Obviously a lot of people as 89% of the games of this generation is in different shades of brown. :)
But I really like how it works. Saboteurs Paris is really beautiful both in black and white and in color (mostly thanks to brilliant design, technically the graphics is OK but not great). The atmosphere is probably one of the best ever IMO (only beaten by GTA IVs very much alive Liberty City).
 
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I finished the game and for me it is very good. I don't think I should have paid 60€ for it (even if I played more than 30 hours) but it was very enjoyable .

The atmosphere is unique and despite the old engine and the poor climbing system, the main (and side) missions were very fun to play and all different.

I'm sad there won't be a number 2 :(.
 
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I'm sad there won't be a number 2 :(.

Where have you heard that? All I've heard is that even though Pandemic is no more it's possible that their franchises will live on. Hopefully Saboteur will, it really is a brilliant game and for me it's definitely top 3 sandbox games this generation.

Really satisfied with game so far (and it doesn't hurt that I only paid 1 SEK+Viva Pinata and FIFA 09)
 
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What do you think of the driving ?
In all reviews I read it was a problem, but I found it very accurate and nice because of the different types of cars.
 
At first I found it a bit strange, but once I got used to it I think it was OK. Very "cartoony" but in a nice way. It wasn't perfect but better than a lot of games, and certainly not a problem.
 
Each to their own, personally I think it's excellent. Tried the PC version first and one finding out the 360 version was just as good was happy to buy it :)
 
Unfortunately not very polished, but still a very good game IMO (although not the amazing game it could've been). Definitely in my top 3 best games last year.
 
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