tobi
"Clear Eyes Full Hearts Can't Lose."
- 5 August 2005
- Spurs, Suns and Cowboys
How are people dealing with the player awareness?
For me its a borderline game killer, I've lost count of the amount of times that I've conceded a goal, lost possession or missed a key opportunity to run onto a ball because my team mates are stuck in idle mode. 50/50 challenges turn into 95/5 because players don't react fast enough.
I appreciate players that can read the game better than others and the responsiveness stat is an important one but it should not result in players (especially average/crap players) not recognising the obvious. The awful player switching doesn't help.
Its wrong that my player can lose the ball (via a slide tackle), my two team mates within two yards of the situation stay rooted to the spot (and watch) as the tackler has time to get off the floor, regain possession and run away with it.
How do Konami (and others) not recognise this during development?
I had the same issues in PES 2012, no amount of tactical tweaks solves the issue.
For me its a borderline game killer, I've lost count of the amount of times that I've conceded a goal, lost possession or missed a key opportunity to run onto a ball because my team mates are stuck in idle mode. 50/50 challenges turn into 95/5 because players don't react fast enough.
I appreciate players that can read the game better than others and the responsiveness stat is an important one but it should not result in players (especially average/crap players) not recognising the obvious. The awful player switching doesn't help.
Its wrong that my player can lose the ball (via a slide tackle), my two team mates within two yards of the situation stay rooted to the spot (and watch) as the tackler has time to get off the floor, regain possession and run away with it.
How do Konami (and others) not recognise this during development?
I had the same issues in PES 2012, no amount of tactical tweaks solves the issue.