greenmachine
League 1
- Joined
- 5 November 2003
HIGH MED OR LOW ?
what can you get ?
P4 2Ghz .. 1GbDDR .. ATI X1650Pro 512mb.
For me anything above LOW and I get frame rate problems, game speeds up and players and ball move x1.5 or more than they should.
But in LOW the graphics are so poor it looks like a PS1 game your playing with the goal frames jagged all the way round. And kits for get that!
I ran the demo on HIGH with the skip frame rate and vsync boxes ticked, the game was smooth and apart from the odd second or two in the pen boxes when the speed of game went faster but it was only in the boxes and it happened so fast and clear up again it was nothing to worry about.
When i played the demo I thought great I can play the game on high with only a second or so frame rate speed up and that's only now and again in the pen boxes. But now I think I will have to get the 360 version unless there is a mod to turn off the crowd without lowering the graphic settings.
On the game ...
speed of play (not frame rate issue) the game is faster to fast for my liking. Yes you can walk about with the ball and pass it around the back but get into the middle of the park you see 3 or 4 cpu players closing around you force you to part with the ball a lot faster this closing of the cpu team MAKES you pass faster and this is what speeds the play up.
CPU Team AI is very good, on the flip side most times you AI controlled players are like tailors dummies. I can get the ball in the full back positions or in wide midfield and at times even in WIDE cam there are none of your players in shot (I know Radar) but that's not the same, and this then has you solo running with the ball and as you get to there final 3rd your open for a shot or slip in your foward by drawing there defender and passing or throughball.
You watch the cpu teams AI at times hunting in packs and supporting in attack, your player controlled by the AI don't have the same level of smartness and this is what leads to running with the ball..
I would put it down as this goals scored or near things: created by 60% solo running 40% team build up.
You can turn your solo runner back and pass the ball about, but that is not the same as a team built goal or chance as in team mates close support of the player on the ball. You can turn these runners back and pass about that only gives the illusion of team play, your forcing the build up of a passing game.
The lack of good AI team play player running in close support and i am not talking about 1 player but moving foward as a team and having 2 or 3 in and around to make passes to.. The human teams AI lacks that ability and in the end your force to go looking for them to pass to not them coming in support of the player on the ball.
I don't want to run up the park with one player and lay it off at the last minute or shoot for goal ( and hit it hard enough from the corners of the box across the keeper you' ll get a goal more times than not) but the last of AI team mate support in close support LEADS you to go on with the run.
what can you get ?
P4 2Ghz .. 1GbDDR .. ATI X1650Pro 512mb.
For me anything above LOW and I get frame rate problems, game speeds up and players and ball move x1.5 or more than they should.
But in LOW the graphics are so poor it looks like a PS1 game your playing with the goal frames jagged all the way round. And kits for get that!
I ran the demo on HIGH with the skip frame rate and vsync boxes ticked, the game was smooth and apart from the odd second or two in the pen boxes when the speed of game went faster but it was only in the boxes and it happened so fast and clear up again it was nothing to worry about.
When i played the demo I thought great I can play the game on high with only a second or so frame rate speed up and that's only now and again in the pen boxes. But now I think I will have to get the 360 version unless there is a mod to turn off the crowd without lowering the graphic settings.
On the game ...
speed of play (not frame rate issue) the game is faster to fast for my liking. Yes you can walk about with the ball and pass it around the back but get into the middle of the park you see 3 or 4 cpu players closing around you force you to part with the ball a lot faster this closing of the cpu team MAKES you pass faster and this is what speeds the play up.
CPU Team AI is very good, on the flip side most times you AI controlled players are like tailors dummies. I can get the ball in the full back positions or in wide midfield and at times even in WIDE cam there are none of your players in shot (I know Radar) but that's not the same, and this then has you solo running with the ball and as you get to there final 3rd your open for a shot or slip in your foward by drawing there defender and passing or throughball.
You watch the cpu teams AI at times hunting in packs and supporting in attack, your player controlled by the AI don't have the same level of smartness and this is what leads to running with the ball..
I would put it down as this goals scored or near things: created by 60% solo running 40% team build up.
You can turn your solo runner back and pass the ball about, but that is not the same as a team built goal or chance as in team mates close support of the player on the ball. You can turn these runners back and pass about that only gives the illusion of team play, your forcing the build up of a passing game.
The lack of good AI team play player running in close support and i am not talking about 1 player but moving foward as a team and having 2 or 3 in and around to make passes to.. The human teams AI lacks that ability and in the end your force to go looking for them to pass to not them coming in support of the player on the ball.
I don't want to run up the park with one player and lay it off at the last minute or shoot for goal ( and hit it hard enough from the corners of the box across the keeper you' ll get a goal more times than not) but the last of AI team mate support in close support LEADS you to go on with the run.