iljuventino
League 1
- 12 May 2018
š® FC 26 - ULTRA REALISTIC GAMEPLAY New Gen Alpha Test Out Now
MAJOR UPDATE 1.7 !!!

Here is the first Alpha Test version.
I look forward to your feedback both positive and negative and especially to constructive comments. Enjoy!

Here is the first Alpha Test version.
I look forward to your feedback both positive and negative and especially to constructive comments. Enjoy!
𧤠Goalkeepers
- Fully reworked goalkeeper behavior.
- Improved management of save difficulty and CPU reflexes.
- New logic for line of sight, positioning, and reactions.
- Added realistic mistakesdepending on the type of shot:
- Finesse, chip, trivela, knuckleball, lace, low driven, powershot.
- Better handling of deflections and parries.
- Balanced between efficiency and humanity: goalkeepers are no longer robots but can make believable errors.
ā½ Shooting system
- In-depth rework of all shot types:
- Power, finesse, chip, lace, trivela, powershot.
- Realism in power, trajectory, and speed.
- Semi-assisted versions fine-tuned for more control and precision.
- Shots feel heavy yet natural, with clear differences depending on style.
šÆ Passing and crossing
- short and long passes to avoid overly perfect trajectories.
- Crosses rebalanced for more variety and less abuse.
- Refined animation choices so each pass fits the context better.
- Passes feel heavier, more realistic, and less āautomated.ā
š Animations & locomotion
- More realistic running styles closer to real football.
- Improved fluidity in player movements and actions.
- Better management of animation thresholds (dribbles, passes, shots).
- Balanced inertia and pace to avoid unrealistic movement.
š„ Physics & collisions
- ball physics (trajectory, bounce, inertia).
- Improved pitch and environment rendering for credibility.
- contact and duel system:
- More realistic player collisions.
- More natural ragdoll reactions during impacts.
- Stronger organic feeling of tackles, clashes, and physical battles.
š§ Comportement IA / š Tactique
Smarter collective positioning (compact lines, logical marking), pressing triggered by real cues (score, zone, final minutes) with natural fatigue to prevent endless āgegenpressing.ā More readable buildup: holding play with the back to goal, one-twos, measured ball carrying, cautious through passes in midfield but incisive ones in the final third, and crosses chosen according to the number of players in the box. In defense, more contested duels, believable tackles (with possible fouls), and less āmagneticā marking. Tempo management includes human-like micro-pauses and sudden accelerations when the opportunity opens up. The result: calm build-ups, bursts of intensity, and believable human errors ā all without lowering the difficulty.
ā ļøIMPORTANT : Recommended settings for the best experience:- Assistance: Semi / Manual
- Difficulty: Any
- Authentic Mod: Enabled
- AI Tactics: Default (all sliders at 50)
Link :
URG New Gen Alpha Test 1.7 MAJOR UPDATE 1.7 !!! TU04 - Download(FIFA Mod Manager) Fifer's
ā ļø Broadcast TV camera and extra LOD graphics included in the all-in-one mod for increased immersion.
HOW TO INSTALL :
- Download FIFA Mod Manager (currently a paid beta on Fiferās Patreon; it will be free in a few days).
- Then import the mod into the program and launch it.
MY OTHER FC26 MODS
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