FC 25 RGM | Realism Gameplay Mod

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hatesince97

Premier League
21 February 2022
Hi guys!

I'm happy to present you my realism gameplay mod, RGM 1.0.0 BETA version 🔥

I have spent these last two months analysing the game, trying to take into account every possible variable in order to obtain a gameplay as close to reality as possible. I started working on other projects, as you may have already seen, but I was still not satisfied with the final result.

I thought that putting certain mods for a fee was a good idea but I realised I was wrong. In the end, after having obtained good results, I don't see why everyone can't have access to it. And more importantly, let's get a breath of fresh air into the FIFA community.

ABOUT THE MOD

I follow especially italian football, and it is the latter that inspired me the most while working on the mod. Although, I was able to introduce more modern game mechanisms and further away from the classic idea of Italian defensive football.

What you will see when using this mod

  • Realistic game speed based on different game situations
  • Refined animations and players body movements
  • Collisions and physical game approach are much more realistic. This will result in players stumbling after contacts and sometimes falling after jumping
  • More defense push pull and push off which will result in players falling and diving like in real life matches
  • Real life inspired ball physics (field friction and in air ball roll)
  • The approach to the match is fundamental and the tactics used matter more than ever.
  • Depending on the tactic used, the CPU can press high or defend very low. But, the biggest difference is that the opposing players will follow you and try to put pressure on the ball receiver
  • Midfield and defence are more compact and organised, ensuring better distance between the lines and more realistic positioning.
  • MUCH MORE!!!

HOW THE MOD IS TESTED

Testing should ensure that the gameplay is applicable to every situation. For this reason, I use a rotation process that can involve any type of team.


STRONG vs STRONG
STRONG vs MEDIUM
STRONG vs POOR

MEDIUM vs STRONG
MEDIUM vs MEDIUM
MEDIUM vs POOR

POOR vs STRONG
POOR vs MEDIUM
POOR vs POOR


RECOMMENDED SETTINGS

  • Leave all sliders by DEFAULT
  • Use Dynamic CPU for a better gameplay experience
  • Legendary difficulty
  • Full Manual Controls
  • Player based difficulty ON
  • Attributes DEFAULT
  • Referee LENIENT

INSTRUCTIONS before Use

  • Give gameplay mods highest priority available in Mod Manager. This means you should put it on position #1

  • Before using this mod for the very first time, delete live tuning updates folder. user/your name/AppData/Local/Temp/EA SPORTS FC25

  • When Launching the mod with Mod Manager select "Delete FifaModData and Launch" option


SMALL GAMEPLAY PREVIEW



I sincerely hope to see many of you using the mod and giving feedback. I hope you enjoy!


DOWNLOAD

new cover.png
 
Last edited:
Hi, I had the opportunity to play 3 friendly matches, first of all congratulations because the game improves in many aspects, the pace is no longer frenetic but more reasoned and slow.

some things that should be improved in my opinion:
- lack of fouls (the CPU does not perform any intervention in sliding)
- the CPU creates little and shoots little from outside the area
- the slides are too slow
- difficult to tackle in the area with the pressure button (I tried all types of defense even if before I was happy with the traditional one)

the path is the right one... thanks for the excellent work
 
Hi, I had the opportunity to play 3 friendly matches, first of all congratulations because the game improves in many aspects, the pace is no longer frenetic but more reasoned and slow.

some things that should be improved in my opinion:
- lack of fouls (the CPU does not perform any intervention in sliding)
- the CPU creates little and shoots little from outside the area
- the slides are too slow
- difficult to tackle in the area with the pressure button (I tried all types of defense even if before I was happy with the traditional one)

the path is the right one... thanks for the excellent work
Hi, thank you!

I still need to figure out some things in order to make improvements. About fouls, all I can say at the moment is that it's very hard to find the right balance between called fouls and cards. I was able to get more fouls called but as soon as I push a little bit more with values, referee instantly become silly and gives red cards for everything. This is definitely something I'm working on!
 
Hi @hatesince97,

- I appreciate and respect your decision to share your GP with others without charge. This is what I did for Football Life (PES) as well as the rest of my team who did an equally fantastic job modding other things and creating our MegaPatch.

- After watching your preview video several times, I can say that you did a great job!
- It immediately caught my eye that you did an excellent job with the animations, and especially with the mutual contact of the players!
- I also like the physics of the ball, as well as the fact that I can often see both slow and fast passes, not always monotonously fast.
- I believe that the problem with fouls is not easy to solve, but "hats off" if you succeed!

- In order not to be too subjective, I will be free to give some advice because I believe that you are on a really good path to make an excellent GP.
1. I definitely think that the "Line Length" should be expanded a bit because too often I see situations where there are too many players in a small space. Although it really and often happens in reality, this is still a game and the fact that it is too much reduced to that "pushing and fighting for the ball" as if playing rugby, not football, kills the beauty of the game.
2. Similarly, I think it is necessary to reduce the "player covering" a shade.

With these two small tweaks, we will get a little more room to breathe and actually create actions, dribble and play more tactical football instead of constantly fighting for the ball until someone finally manages to pass and score.

- With animations like this and a little more tactics, I'm sure we can have a great game!

Good luck buddy!
I look forward to your next versions!
Hi man. Thank you for your advices and big respect for the football life project.

I hope I will be able to solve most of FC issues. It will take some time but I'm sure the path is the right one, as you said.

Thank you again!
 
Hi, I had the opportunity to play 3 friendly matches, first of all congratulations because the game improves in many aspects, the pace is no longer frenetic but more reasoned and slow.

some things that should be improved in my opinion:
- lack of fouls (the CPU does not perform any intervention in sliding)
- the CPU creates little and shoots little from outside the area
- the slides are too slow
- difficult to tackle in the area with the pressure button (I tried all types of defense even if before I was happy with the traditional one)

the path is the right one... thanks for the excellent work
If you want that cpu make more Shots you can change CPU Sliders to "Tactical"
I tested that 😉
 
What tactical/ simmulation settings should be set?
Everything is a bit to fast for my liking. Passing and tempo. Should we use physix mod with it also? I tested without. I like passing and crossing. Ai makes to many tricks
 
Last edited:
Hi guys!

I'm happy to present you my realism gameplay mod, RGM 1.0.0 BETA version 🔥

I have spent these last two months analysing the game, trying to take into account every possible variable in order to obtain a gameplay as close to reality as possible. I started working on other projects, as you may have already seen, but I was still not satisfied with the final result.

I thought that putting certain mods for a fee was a good idea but I realised I was wrong. In the end, after having obtained good results, I don't see why everyone can't have access to it. And more importantly, let's get a breath of fresh air into the FIFA community.

ABOUT THE MOD

I follow especially italian football, and it is the latter that inspired me the most while working on the mod. Although, I was able to introduce more modern game mechanisms and further away from the classic idea of Italian defensive football.

What you will see when using this mod

  • Realistic game speed based on different game situations
  • Refined animations and players body movements
  • Collisions and physical game approach are much more realistic. This will result in players stumbling after contacts and sometimes falling after jumping
  • More defense push pull and push off which will result in players falling and diving like in real life matches
  • Real life inspired ball physics (field friction and in air ball roll)
  • The approach to the match is fundamental and the tactics used matter more than ever.
  • Depending on the tactic used, the CPU can press high or defend very low. But, the biggest difference is that the opposing players will follow you and try to put pressure on the ball receiver
  • Midfield and defence are more compact and organised, ensuring better distance between the lines and more realistic positioning.
  • MUCH MORE!!!

HOW THE MOD IS TESTED

Testing should ensure that the gameplay is applicable to every situation. For this reason, I use a rotation process that can involve any type of team.


STRONG vs STRONG
STRONG vs MEDIUM
STRONG vs POOR

MEDIUM vs STRONG
MEDIUM vs MEDIUM
MEDIUM vs POOR

POOR vs STRONG
POOR vs MEDIUM
POOR vs POOR


RECOMMENDED SETTINGS

  • Leave all sliders by DEFAULT
  • Use Dynamic CPU for a better gameplay experience
  • Legendary difficulty
  • Full Manual Controls
  • Player based difficulty ON
  • Attributes DEFAULT
  • Referee LENIENT

INSTRUCTIONS before Use

  • Give gameplay mods highest priority available in Mod Manager. This means you should put it on position #1

  • Before using this mod for the very first time, delete live tuning updates folder. user/your name/AppData/Local/Temp/EA SPORTS FC25

  • When Launching the mod with Mod Manager select "Delete FifaModData and Launch" option


SMALL GAMEPLAY PREVIEW



I sincerely hope to see many of you using the mod and giving feedback. I hope you enjoy!


DOWNLOAD

View attachment 317816
@hatesince97 I tried playing with "World lass" and i can run more with the Ball. I think it is better to play with World Class with your pretty GP mod 🙂👍
AI is fantastic too 👏
 
I also tried the mod and agree with @raul_ole They play too many games,too many skills few fouls but beyond this it seems the right way thanks
 
Last edited:
Admin Note: The arguing, personal attacks and general shit-stirring between modders and their personal armies have been removed from this thread. The first hint of continuing this argument publicly and/or insulting others will lead to instant and permanent bans. That includes thinly-veiled sarcastic bullshit comments that are "just a joke" and/or "laughing" reactions to this post - try it and see what happens. Keep this thread on-topic.

And by the way, nobody should have to say this, but don't steal each other's shit. You'll get caught eventually.
 
Where is ur new discord sir?u kicked me after u made it need to pay.And i think CPU attacking is perfect now,but for user less freedom to attack,almost CPU shoot but user less chances
 
Where is ur new discord sir?u kicked me after u made it need to pay.And i think CPU attacking is perfect now,but for user less freedom to attack,almost CPU shoot but user less chances
if there is any chance maybe could u make a slow version for more options
 
Hi guys!

I'm happy to present you my realism gameplay mod, RGM 1.0.0 BETA version 🔥

I have spent these last two months analysing the game, trying to take into account every possible variable in order to obtain a gameplay as close to reality as possible. I started working on other projects, as you may have already seen, but I was still not satisfied with the final result.

I thought that putting certain mods for a fee was a good idea but I realised I was wrong. In the end, after having obtained good results, I don't see why everyone can't have access to it. And more importantly, let's get a breath of fresh air into the FIFA community.

ABOUT THE MOD

I follow especially italian football, and it is the latter that inspired me the most while working on the mod. Although, I was able to introduce more modern game mechanisms and further away from the classic idea of Italian defensive football.

What you will see when using this mod

  • Realistic game speed based on different game situations
  • Refined animations and players body movements
  • Collisions and physical game approach are much more realistic. This will result in players stumbling after contacts and sometimes falling after jumping
  • More defense push pull and push off which will result in players falling and diving like in real life matches
  • Real life inspired ball physics (field friction and in air ball roll)
  • The approach to the match is fundamental and the tactics used matter more than ever.
  • Depending on the tactic used, the CPU can press high or defend very low. But, the biggest difference is that the opposing players will follow you and try to put pressure on the ball receiver
  • Midfield and defence are more compact and organised, ensuring better distance between the lines and more realistic positioning.
  • MUCH MORE!!!

HOW THE MOD IS TESTED

Testing should ensure that the gameplay is applicable to every situation. For this reason, I use a rotation process that can involve any type of team.


STRONG vs STRONG
STRONG vs MEDIUM
STRONG vs POOR

MEDIUM vs STRONG
MEDIUM vs MEDIUM
MEDIUM vs POOR

POOR vs STRONG
POOR vs MEDIUM
POOR vs POOR


RECOMMENDED SETTINGS

  • Leave all sliders by DEFAULT
  • Use Dynamic CPU for a better gameplay experience
  • Legendary difficulty
  • Full Manual Controls
  • Player based difficulty ON
  • Attributes DEFAULT
  • Referee LENIENT

INSTRUCTIONS before Use

  • Give gameplay mods highest priority available in Mod Manager. This means you should put it on position #1

  • Before using this mod for the very first time, delete live tuning updates folder. user/your name/AppData/Local/Temp/EA SPORTS FC25

  • When Launching the mod with Mod Manager select "Delete FifaModData and Launch" option


SMALL GAMEPLAY PREVIEW



I sincerely hope to see many of you using the mod and giving feedback. I hope you enjoy!


DOWNLOAD

View attachment 317816
I can't find the download of the tu5 version
 
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