StayingPower
Premier League
Fatigue in this game is not done very well at all. While the fact that most players are absolutely dead isn't THAT annoying, I don't think player's fatigue is modeled correctly. What I mean is that (and it's been documented on here by others) you can have one player sprint around the pitch for 90 minutes and have another player stand around for 90 minutes, and at the end of the game their fatigue levels will be exactly the same. This means either the algorithm for determining fatigue is completely buggered, or it determines fatigue levels by time and not the players' actions, which is not a very good way of doing it. I've noticed that in BAL, my player enters the 'red' at the same time in every match (the 65-66 minute mark).